Multiple-View Video for Traffic Surveillance (OIS)

 

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3D Scene and Object Representation and Interactive User Navigation

For visualization and control purposes, a 3D-model from all input cameras of a crossroad will be generated. In comparison to the 2D-case, where intermediate images were interpolated, an interactive user navigation with arbitrary views will be possible. Since the original camera views differ significantly in lighting condition, scene creation will be carried out as follows: First, a segmentation algorithm wil be applied to obtain static background information. The background images are then mapped onto a ground plane in the 3D-environment. Foreground objects from different views, that were extracted by segmentation will be represented by mapping their original texture information onto simple artificial 3D-objects from a database. The following example shows a 3D-scene with two artificial objects on the background plane.

(Click to view scene in a VRML-world, 1MB, please be patient, may take a while)

 

 

Scene Navigation on projected background and artificial 3D-objects

 

In this example, only 3D-geometry information was used for the 3D-objects. Later, texture information will be added to such objects.

After the creation of static scenes, motion information will be added to update the current position of each moving object. The appropriate procedure is described in “3D Scene and Object Representation and Interactive User Navigation”.

 

People:
Michael Droese

Karsten Mueller
Aljoscha Smolic

Patrick Voigt
Thomas Wiegand

Last modified: May 27, 2002